Monday, November 3, 2008

The Campaign Background


Well, for those of you in my gaming group back home or on campus here, I've started my own Dungeons and Dragons game with a couple of fellows who were interested in the game. It took a little while, but I finally got everything to work out right.
First things first though, the story.
The players are all slaves that were captured and brought to the island of Cyrondale at various points in time. Cyrondale itself is a moderately sized island that contains all type of habitats, ranging anywhere from plains to forests to even deserts. The story begins a week before the campaign begins. One night while the slaves were begin worked to the bone tilling fields, shoveling manure, and essentially doing all the dirty work that the rest of humanity disdains, a huge meteorite streaked across the sky, lighting up the heavens as it passed. To each of the players a different wave of thoughts and feelings went over them, but they all knew that soon, very soon, they must escape this island or they would never leave it. The power of that meteorite bound several items to their souls, items which only they can fully use (i.e. Legacy Weapons/Items) and now they are being put through the Gauntlet, a grueling test of endurance and strength in which slaves fight amongst other teams to satistfy the upper class noblemen.

As for the details of the campaign, they can be obtained from me so long as you ask. Most of the recent changes that I've made to things such as my feats list and my Legacy Weapon system I have not been able to post on the internet, but if you'd like a copy of the most recent changes, just request them from me.